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Enlighten API 3.10 Documentation
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  • class Enlighten GeoClusterNodeTree
  • class Enlighten GeoDirectionalPoint
  • class Enlighten GeometryDataBlock
  • class Enlighten GeomMeshMeta
  • class Enlighten GeomMeta
  • class Enlighten GeomProperties
  • class Enlighten GeoRayOrigin
  • class Enlighten GlTextureUpdater
  • class Enlighten GpuTextureWrapper
  • class Enlighten IAsyncTask
  • class Enlighten IBake
  • class Enlighten IBakeInputGeometryLightingNormals
  • class Enlighten IBakeInputGeometryTangents
  • class Enlighten IBakeInputGeometryUvs
  • class Enlighten IBakeInputLighting
  • class Enlighten IBakeInputMaterial
  • class Enlighten IBakeInputMeshLightingNormals
  • class Enlighten IBakeInputMeshTangents
  • class Enlighten IBakeInputMeshUvs
  • class Enlighten IBakeInputProperties
  • class Enlighten IBakeInputRayOriginPositions
  • class Enlighten IBakeInputRuntime
  • class Enlighten IBakeInputSystem
  • class Enlighten IBakeOutputProbeSet
  • class Enlighten IBakeOutputProbeSetVisibility
  • class Enlighten IBakeOutputSystemAO
  • class Enlighten IBakeOutputSystemDirect
  • class Enlighten IBakeOutputSystemFinalGather
  • class Enlighten IBakeOutputSystemIndirect
  • class Enlighten IBakeOutputSystemRadiosityNormal
  • class Enlighten IBakeOutputSystemVisibility
  • class Enlighten IBakeRuntimeLighting
  • class Enlighten IBakeSolvedRuntime
  • class Enlighten IBakeSystemResource
  • class Enlighten IBakeTextureManager
  • class Enlighten IBakeVisibilityBuffer
  • class Enlighten IClusteringOutput
  • class Enlighten IGpuTexture
  • class Enlighten IGpuTextureAllocator
  • class Enlighten IGpuTextureUpdater
  • class Enlighten ILightTransportOutput
  • class Enlighten ILimiter
  • class Enlighten ILogHandler
  • class Enlighten IMeshSimpOutput
  • class Enlighten ImporterScene
  • class Enlighten IncidentLightingBuffer
  • class Enlighten IndirectInputLightingInternalParameters
  • class Enlighten IndirectInputLightingParameters
  • class Enlighten InputLightBase
  • class Enlighten InputLightFalloffTable
  • class Enlighten InputLightingBuffer
  • class Enlighten InputOctreeBuilder
  • class Enlighten InputTextureSamplerParameters
  • class Enlighten InputWorkspace
  • class Enlighten InputWorkspaceDebugIterator
  • class Enlighten InputWorkspaceDebugPoint
  • class Enlighten InputWorkspaceDynamicInternal
  • class Enlighten InputWorkspaceInternal
  • class Enlighten InputWorkspaceMetaData
  • class Enlighten InternalLightFalloffTable
  • class Enlighten InterpolatedPoint
  • class Enlighten InterpolationInputSet
  • class Enlighten IPppiTextureUpdateHandler
  • class Enlighten IPrecompBuildParameters
  • class Enlighten IPrecompCubeMapBuildParameters
  • class Enlighten IPrecompCubeMapCore
  • class Enlighten IPrecompDepthCubeMap
  • class Enlighten IPrecompGeneratedSystems
  • class Enlighten IPrecompInputCubeMap
  • class Enlighten IPrecompInputGeometry
  • class Enlighten IPrecompInputItemDependencies
  • class Enlighten IPrecompInputMesh
  • class Enlighten IPrecompInputProbeOctree
  • class Enlighten IPrecompInputProbeRegion
  • class Enlighten IPrecompInputProbeSet
  • class Enlighten IPrecompInputSystem
  • class Enlighten IPrecompMeshValidation
  • class Enlighten IPrecompOutputCubeMap
  • class Enlighten IPrecompOutputProbeOctree
  • class Enlighten IPrecompOutputProbeSet
  • class Enlighten IPrecompPackedGeometry
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class Enlighten ILightTransportOutput

    This is the documentation for Enlighten.

    class Enlighten ILightTransportOutput

    Nov 21, 2019

    class Enlighten::ILightTransportOutput

        └>Geo::IGeoSerialisable
            └>Geo::IGeoReleasable

    An interface for diagnosing the quality and any issues with the light transport process in EnlightenPrecomp2.

    Functions

    Name Description
    Create()

    Creates a new ILightTransportOutput.

    GetBackFaceTolerance()

    Return the percentage of rays that must hit front faces used for this system.

    GetFinalSystemDependencies()

    Returns the final dependencies, systems that are referenced in the final form factors.

    GetHasRayOriginData()

    Return whether the output contains ray origin data.

    GetLightTransportPixel(Geo::s32)

    Retrieve an output pixel. The index is in the range [0;GetNumPixels()-1].

    GetLOD(Geo::s32)

    Terrain LOD access.

    GetNumFinalSystemDependencies()

    Returns the number of systems in the final dependecies list.

    GetNumLODs()

    Terrain LOD access.

    GetNumPixels()

    Number of output pixels in the system.

    Load(IGeoInputStream &, Geo::u32)

    Load an instance of this class from an IGeoInputStream.

    Release()

    Free this object that was created within the Enlighten libraries.

    Save(IGeoStream &, Geo::u32)

    Save an instance of this class to an IGeoStream.


    static ILightTransportOutput* Enlighten::ILightTransportOutput::Create


    public: ILightTransportOutput * Create()


    Creates a new ILightTransportOutput.


    virtual float Enlighten::ILightTransportOutput::GetBackFaceTolerance


    public: float GetBackFaceTolerance() const


    Return the percentage of rays that must hit front faces used for this system.


    virtual const Geo::GeoGuid* Enlighten::ILightTransportOutput::GetFinalSystemDependencies


    public: const Geo::GeoGuid * GetFinalSystemDependencies() const


    Returns the final dependencies, systems that are referenced in the final form factors.


    virtual bool Enlighten::ILightTransportOutput::GetHasRayOriginData


    public: bool GetHasRayOriginData() const


    Return whether the output contains ray origin data.


    virtual const LightTransportPixel* Enlighten::ILightTransportOutput::GetLightTransportPixel


    public: const LightTransportPixel * GetLightTransportPixel
    (
        Geo::s32 pixelIdx
    ) const


    Retrieve an output pixel. The index is in the range [0;GetNumPixels()-1].


    virtual const ILightTransportOutput* Enlighten::ILightTransportOutput::GetLOD


    public: const ILightTransportOutput * GetLOD
    (
        Geo::s32 lodIndex
    ) const


    Terrain LOD access.


    virtual Geo::s32 Enlighten::ILightTransportOutput::GetNumFinalSystemDependencies


    public: Geo::s32 GetNumFinalSystemDependencies() const


    Returns the number of systems in the final dependecies list.


    virtual Geo::s32 Enlighten::ILightTransportOutput::GetNumLODs


    public: Geo::s32 GetNumLODs() const


    Terrain LOD access.


    virtual Geo::s32 Enlighten::ILightTransportOutput::GetNumPixels


    public: Geo::s32 GetNumPixels() const


    Number of output pixels in the system.


    virtual bool Geo::IGeoSerialisable::Load


    public: bool Load
    (
        IGeoInputStream & stream,
        Geo::u32 section
    )


    Load an instance of this class from an IGeoInputStream.

    The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


    virtual void Geo::IGeoReleasable::Release


    public: void Release()


    Free this object that was created within the Enlighten libraries.

    Expect this to behave in a similar way to calling 'delete(this)'


    virtual bool Geo::IGeoSerialisable::Save


    public: bool Save
    (
        IGeoStream & stream,
        Geo::u32 section
    ) const


    Save an instance of this class to an IGeoStream.

    The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.

    , multiple selections available,
    {"serverDuration": 9, "requestCorrelationId": "a0b8d7ec36954772a5c7e06c16594a43"}