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Enlighten UE4 3.09 Documentation
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  • Welcome to Enlighten
  • How Enlighten works
  • Install and build
  • Beginner tutorials
    • See what Enlighten can do in Unreal
      • 1: Open the level
      • 2. Run the precompute
      • 3. Turn emissive materials into light sources
      • 4. Add light sources
      • 5. Understand the lighting
      • 6. Lightmaps and light probes
      • 7. Lightmap resolution
      • 8. Light probe resolution
      • 9. Efficient Enlighten lighting
    • Set up Enlighten in Unreal from scratch
  • From static to dynamic lighting
  • How actors interact with Enlighten
  • Lightmap lighting
  • Probe lighting
  • Local reflections
  • Change the lighting resolution
  • World properties
  • Level properties
  • Precompute your level
  • Enlighten light properties
  • Light reflected from the sky
  • Material properties
  • Turn off Enlighten updates in game
  • Mesh destruction
  • LOD for lighting
  • Real-world sun/sky intensity
  • Collaborate on a level
  • Reserved texture samplers
  • Visualizations and statistics
  • Debug with Enlighten tools
  • Convert to vanilla UE4
  • Troubleshooting and support
  • Third-party licences
  • Release notes
    Calendars

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See what Enlighten can do in Unreal

    This is the documentation for Enlighten.

    See what Enlighten can do in Unreal

    Oct 10, 2019

    This tutorial demonstrates the basic features of Enlighten, including how to:

    • enable Enlighten for an Unreal level
    • light the level in real time using sun, sky and emissive light sources
    • combine lighting components to produce the final effect
    • visualize the ways Enlighten lights actors in the level 
    • visualize the Enlighten lighting resolution in the level
    • understand the way the level is configured for efficient Enlighten lighting

    We recommend you complete this tutorial before using Enlighten.

    This tutorial doesn't explain how to configure your level for Enlighten. If that's what you're looking for, see Set up Enlighten in Unreal from scratch.

    • 1: Open the level
    • 2. Run the precompute
    • 3. Turn emissive materials into light sources
    • 4. Add light sources
    • 5. Understand the lighting
    • 6. Lightmaps and light probes
    • 7. Lightmap resolution
    • 8. Light probe resolution
    • 9. Efficient Enlighten lighting

    , multiple selections available,
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