This is the documentation for Enlighten.
class Enlighten IPrecompBuildParameters
class Enlighten::IPrecompBuildParameters
A class containing various parameters and dials for the system level precompute process.
Variables
Functions
Name | Description |
|---|---|
Whether to use edge stitching. | |
Whether to reject ray origins which can see any back face (if false, we only reject ray origins if they see nothing but back faces). | |
The size of an input cluster. | |
The strictness with which the geometry is voxelised during preclustering. | |
General Debugging Options -------------------------------------------------- Whether to compute ray origin output during light transport. | |
Number of children per node in the cluster hierarchy. | |
Returns a set of build parameters representing the defaults. | |
Bounding box of the system whose dependencies are being calculated is expanded by this distance in all directions. | |
Maximum distance at which a given system will be considered local. | |
Do not consider a system as a dependency if its visibility is smaller than the threshold. | |
Whether to generate directional irradiance output. | |
Number of visibility samples to store per byte for precomputed directional visibility. | |
Number of vertical sphere slices for precomputed directional visibility storage. | |
Whether to use edge stitching. | |
Maximum distance between edges for them to be stitchable, as a multiple of output pixel size. | |
The resolution for each face of the environment map. | |
Whether to exclude the environment form factors from the rad core data which is used for solving to the lightmap. | |
Whether to generate per cluster offsets for sampling probes. | |
High quality clustering visibility weighting. | |
A relative importance multiplier for this system in the global light transport step. | |
The number of form factors to store per irradiance output sample. | |
Push off for irradiance form factor rays, in cm. | |
The number of rays to cast for computing irradiance form factors. | |
Maximum number of clustering iterations. | |
Clustering iteration termination error threshold. | |
Maximum number of input samples for a system. | |
The maximum size of an output system, in pixels. | |
Minimum number of input samples for a system. | |
The minimum size of an output system, in pixels. | |
Radius controlling how close ray origins can be to other geometry, in cm. | |
Number of per-triangle visibility samples to use for computing triangle visibility and input sample visibility. | |
If terrain LODs are being generated, specifies how many LODs to generate. | |
Whether to use pixel stitching. | |
Maximum dot product of normals for pixels to be stitchable. | |
High quality clustering visibility weighting. | |
Threshold controlling input (duster) sample culling behaviour. | |
The number of input samples per cluster. |