Atlassian uses cookies to improve your browsing experience, perform analytics and research, and conduct advertising. Accept all cookies to indicate that you agree to our use of cookies on your device. Atlassian cookies and tracking notice, (opens new window)

Enlighten API 4.03 Documentation
Results will update as you type.
  • class Enlighten CopyProbeOutputInfo
  • class Enlighten CopyRawOutputInfo
  • class Enlighten CopyTransparencyBufferInfo
  • class Enlighten CopyVisibilityBufferInfo
  • class Enlighten CpuAlbedoHandler
  • class Enlighten CpuCubeMap
  • class Enlighten CpuDynamicObject
  • class Enlighten CpuEnvironment
  • class Enlighten CpuSystem
  • class Enlighten CpuSystemSolutionSpace
  • class Enlighten CpuTextureSamplerBase
  • class Enlighten CpuWorker
  • class Enlighten DefaultGeometryTransparencySampler
  • class Enlighten DefaultThreadGroup
  • class Enlighten DirectInputLightingParameters
  • class Enlighten DirectionalLight
  • class Enlighten Dx11TextureUpdater
  • class Enlighten DynamicMaterialWorkspace
  • class Enlighten DynamicObject
  • class Enlighten EnlightenProfile
  • class Enlighten EnlightenTask
  • class Enlighten EntireProbeSetTask
  • class Enlighten FitModel
  • class Enlighten FixedTimeLimiter
  • class Enlighten Fp16CpuTextureSampler
  • class Enlighten FrustumLight
  • class Enlighten FunctorCommand
  • class Enlighten GenericColourBuffer
  • class Enlighten GeoClusterNode
  • class Enlighten GeoClusterNodeForest
  • class Enlighten GeoClusterNodeTree
  • class Enlighten GeoDirectionalPoint
  • class Enlighten GeoRayOrigin
  • class Enlighten GlTextureUpdater
  • class Enlighten GpuTextureWrapper
  • class Enlighten IAsyncTask
  • class Enlighten IBake
  • class Enlighten IBakeInputGeometryLightingNormals
  • class Enlighten IBakeInputGeometryTangents
  • class Enlighten IBakeInputGeometryUvs
  • class Enlighten IBakeInputLighting
  • class Enlighten IBakeInputMaterial
  • class Enlighten IBakeInputMeshLightingNormals
  • class Enlighten IBakeInputMeshTangents
  • class Enlighten IBakeInputMeshUvs
  • class Enlighten IBakeInputProperties
  • class Enlighten IBakeInputRayOriginPositions
  • class Enlighten IBakeInputRuntime
  • class Enlighten IBakeInputSystem
  • class Enlighten IBakeOutputProbeSet
  • class Enlighten IBakeOutputProbeSetVisibility
  • class Enlighten IBakeOutputSystemAO
  • class Enlighten IBakeOutputSystemDirect
  • class Enlighten IBakeOutputSystemFinalGather
  • class Enlighten IBakeOutputSystemIndirect
  • class Enlighten IBakeOutputSystemRadiosityNormal
  • class Enlighten IBakeOutputSystemVisibility
  • class Enlighten IBakeRuntimeLighting
  • class Enlighten IBakeSolvedRuntime
  • class Enlighten IBakeSystemResource
  • class Enlighten IBakeTextureManager
  • class Enlighten IBakeVisibilityBuffer
  • class Enlighten IClusteringOutput
  • class Enlighten IGpuTexture
  • class Enlighten IGpuTextureAllocator
  • class Enlighten IGpuTextureUpdater
  • class Enlighten ILightTransportOutput
  • class Enlighten ILimiter
  • class Enlighten IMeshSimpOutput
  • class Enlighten IncidentLightingBuffer
  • class Enlighten IndirectInputLightingInternalParameters
  • class Enlighten IndirectInputLightingParameters
  • class Enlighten InputLightBase
  • class Enlighten InputLightFalloffTable
  • class Enlighten InputLightingBuffer
  • class Enlighten InputTextureSamplerParameters
  • class Enlighten InputWorkspace
  • class Enlighten InputWorkspaceDebugIterator
  • class Enlighten InputWorkspaceDebugPoint
  • class Enlighten InputWorkspaceDynamicInternal
  • class Enlighten InputWorkspaceInternal
    Calendars

You‘re viewing this with anonymous access, so some content might be blocked.
/
class Enlighten IBakeInputLighting

    This is the documentation for Enlighten.

    class Enlighten IBakeInputLighting

    Sept 09, 2025

    class Enlighten::IBakeInputLighting

        └>Geo::IGeoSerialisable
            └>Geo::IGeoReleasable

    Input lighting for the offline baking; mainly a collection of EnlightenLight structures.

    Functions

    Name Description
    AddLight(const BakeInputLight &)

    Add an input light to the collection.

    Create()

    Create a new IBakeInputLighting.

    GetLight(Geo::s32)

    Retrieve a light.

    GetNumLights()

    Retrieve number of lights.

    Load(IGeoInputStream &, Geo::u32)

    Load an instance of this class from an IGeoInputStream.

    NonCopyable(NonCopyable &&)

    Defaulted to allow move.

    operator=(NonCopyable &&)

    Defaulted to allow move.

    Release()

    Free this object that was created within the Enlighten libraries.

    Save(IGeoStream &, Geo::u32)

    Save an instance of this class to an IGeoStream.


    virtual bool Enlighten::IBakeInputLighting::AddLight


    public: bool AddLight
    (
        const BakeInputLight & inputLight
    )


    Add an input light to the collection.


    static IBakeInputLighting* Enlighten::IBakeInputLighting::Create


    public: IBakeInputLighting * Create()


    Create a new IBakeInputLighting.


    virtual const BakeInputLight* Enlighten::IBakeInputLighting::GetLight


    public: const BakeInputLight * GetLight
    (
        Geo::s32 idx
    ) const


    Retrieve a light.


    virtual Geo::s32 Enlighten::IBakeInputLighting::GetNumLights


    public: Geo::s32 GetNumLights() const


    Retrieve number of lights.


    virtual bool Geo::IGeoSerialisable::Load


    public: bool Load
    (
        IGeoInputStream & stream,
        Geo::u32 section
    )


    Load an instance of this class from an IGeoInputStream.

    The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


    Geo::NonCopyable::NonCopyable


    public: NonCopyable
    (
        NonCopyable &&
    )


    Defaulted to allow move.


    NonCopyable& Geo::NonCopyable::operator=


    public: NonCopyable & operator=
    (
        NonCopyable &&
    )


    Defaulted to allow move.


    virtual void Geo::IGeoReleasable::Release


    public: void Release()


    Free this object that was created within the Enlighten libraries.

    Expect this to behave in a similar way to calling 'delete(this)'


    virtual bool Geo::IGeoSerialisable::Save


    public: bool Save
    (
        IGeoStream & stream,
        Geo::u32 section
    ) const


    Save an instance of this class to an IGeoStream.

    The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.

    , multiple selections available,
    {"serverDuration": 12, "requestCorrelationId": "c30ad179cd814318b78d47dbd0f33c28"}