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Enlighten API 4.03 Documentation
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  • class Enlighten CopyRawOutputInfo
  • class Enlighten CopyTransparencyBufferInfo
  • class Enlighten CopyVisibilityBufferInfo
  • class Enlighten CpuAlbedoHandler
  • class Enlighten CpuCubeMap
  • class Enlighten CpuDynamicObject
  • class Enlighten CpuEnvironment
  • class Enlighten CpuSystem
  • class Enlighten CpuSystemSolutionSpace
  • class Enlighten CpuTextureSamplerBase
  • class Enlighten CpuWorker
  • class Enlighten DefaultGeometryTransparencySampler
  • class Enlighten DefaultThreadGroup
  • class Enlighten DirectInputLightingParameters
  • class Enlighten DirectionalLight
  • class Enlighten Dx11TextureUpdater
  • class Enlighten DynamicMaterialWorkspace
  • class Enlighten DynamicObject
  • class Enlighten EnlightenProfile
  • class Enlighten EnlightenTask
  • class Enlighten EntireProbeSetTask
  • class Enlighten FitModel
  • class Enlighten FixedTimeLimiter
  • class Enlighten Fp16CpuTextureSampler
  • class Enlighten FrustumLight
  • class Enlighten FunctorCommand
  • class Enlighten GenericColourBuffer
  • class Enlighten GeoClusterNode
  • class Enlighten GeoClusterNodeForest
  • class Enlighten GeoClusterNodeTree
  • class Enlighten GeoDirectionalPoint
  • class Enlighten GeoRayOrigin
  • class Enlighten GlTextureUpdater
  • class Enlighten GpuTextureWrapper
  • class Enlighten IAsyncTask
  • class Enlighten IBake
  • class Enlighten IBakeInputGeometryLightingNormals
  • class Enlighten IBakeInputGeometryTangents
  • class Enlighten IBakeInputGeometryUvs
  • class Enlighten IBakeInputLighting
  • class Enlighten IBakeInputMaterial
  • class Enlighten IBakeInputMeshLightingNormals
  • class Enlighten IBakeInputMeshTangents
  • class Enlighten IBakeInputMeshUvs
  • class Enlighten IBakeInputProperties
  • class Enlighten IBakeInputRayOriginPositions
  • class Enlighten IBakeInputRuntime
  • class Enlighten IBakeInputSystem
  • class Enlighten IBakeOutputProbeSet
  • class Enlighten IBakeOutputProbeSetVisibility
  • class Enlighten IBakeOutputSystemAO
  • class Enlighten IBakeOutputSystemDirect
  • class Enlighten IBakeOutputSystemFinalGather
  • class Enlighten IBakeOutputSystemIndirect
  • class Enlighten IBakeOutputSystemRadiosityNormal
  • class Enlighten IBakeOutputSystemVisibility
  • class Enlighten IBakeRuntimeLighting
  • class Enlighten IBakeSolvedRuntime
  • class Enlighten IBakeSystemResource
  • class Enlighten IBakeTextureManager
  • class Enlighten IBakeVisibilityBuffer
  • class Enlighten IClusteringOutput
  • class Enlighten IGpuTexture
  • class Enlighten IGpuTextureAllocator
  • class Enlighten IGpuTextureUpdater
  • class Enlighten ILightTransportOutput
  • class Enlighten ILimiter
  • class Enlighten IMeshSimpOutput
  • class Enlighten IncidentLightingBuffer
  • class Enlighten IndirectInputLightingInternalParameters
  • class Enlighten IndirectInputLightingParameters
  • class Enlighten InputLightBase
  • class Enlighten InputLightFalloffTable
  • class Enlighten InputLightingBuffer
  • class Enlighten InputTextureSamplerParameters
  • class Enlighten InputWorkspace
  • class Enlighten InputWorkspaceDebugIterator
  • class Enlighten InputWorkspaceDebugPoint
  • class Enlighten InputWorkspaceDynamicInternal
  • class Enlighten InputWorkspaceInternal
  • class Enlighten InputWorkspaceMetaData
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class Enlighten IBakeInputMaterial

    This is the documentation for Enlighten.

    class Enlighten IBakeInputMaterial

    Sept 09, 2025

    class Enlighten::IBakeInputMaterial

        └>Geo::IGeoSerialisable
            └>Geo::IGeoReleasable

    The material descriptions for a bake system. This will have a BakeMaterialInfo for each facegroup in each mesh in each geometry, with optional overrides per-instance.

    Functions

    Name Description
    Create()

    Create a new IBakeInputMaterial.

    Load(IGeoInputStream &, Geo::u32)

    Load an instance of this class from an IGeoInputStream.

    NonCopyable(NonCopyable &&)

    Defaulted to allow move.

    operator=(NonCopyable &&)

    Defaulted to allow move.

    Release()

    Free this object that was created within the Enlighten libraries.

    Save(IGeoStream &, Geo::u32)

    Save an instance of this class to an IGeoStream.

    SetMaterial(Geo::GeoGuid, Geo::s32, Geo::u64, const BakeMaterialInfo &)

    Assign materials.

    SetMaterial(Geo::GeoGuid, Geo::s32, Geo::GeoGuid, Geo::s32, Geo::u64, const BakeMaterialInfo &)

    Set a material on all instances across all systems.


    static IBakeInputMaterial* Enlighten::IBakeInputMaterial::Create


    public: IBakeInputMaterial * Create()


    Create a new IBakeInputMaterial.


    virtual bool Geo::IGeoSerialisable::Load


    public: bool Load
    (
        IGeoInputStream & stream,
        Geo::u32 section
    )


    Load an instance of this class from an IGeoInputStream.

    The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


    Geo::NonCopyable::NonCopyable


    public: NonCopyable
    (
        NonCopyable &&
    )


    Defaulted to allow move.


    NonCopyable& Geo::NonCopyable::operator=


    public: NonCopyable & operator=
    (
        NonCopyable &&
    )


    Defaulted to allow move.


    virtual void Geo::IGeoReleasable::Release


    public: void Release()


    Free this object that was created within the Enlighten libraries.

    Expect this to behave in a similar way to calling 'delete(this)'


    virtual bool Geo::IGeoSerialisable::Save


    public: bool Save
    (
        IGeoStream & stream,
        Geo::u32 section
    ) const


    Save an instance of this class to an IGeoStream.

    The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.


    virtual bool Enlighten::IBakeInputMaterial::SetMaterial


    public: bool SetMaterial
    (
        Geo::GeoGuid geomId,
        Geo::s32 meshIdx,
        Geo::u64 materialId,
        const BakeMaterialInfo & material
    )


    Assign materials.

    A material is identified by the system GUID (optional), instance ID (optional), geom GUID, mesh index and material id. If the system GUID and instance ID are specified it will override the material for that instance.


    virtual bool Enlighten::IBakeInputMaterial::SetMaterial


    public: bool SetMaterial
    (
        Geo::GeoGuid systemGuid,
        Geo::s32 instId,
        Geo::GeoGuid geomId,
        Geo::s32 meshIdx,
        Geo::u64 materialId,
        const BakeMaterialInfo & material
    )


    Set a material on all instances across all systems.

    , multiple selections available,
    {"serverDuration": 11, "requestCorrelationId": "58f7a5e12d404b468280d240af9c62d2"}