This is the documentation for Enlighten.
class Enlighten IBakeInputMeshUvs
class Enlighten::IBakeInputMeshUvs
└>Geo::IGeoSerialisable
└>Geo::IGeoReleasable
Interface for providing tangents for the mesh.
Functions
Name | Description |
|---|---|
Create a new IBakeInputMeshTangents object. | |
Get number of UVs. | |
Retrieve the UVs. | |
Load an instance of this class from an IGeoInputStream. | |
Free this object that was created within the Enlighten libraries. | |
Save an instance of this class to an IGeoStream. | |
Supply the tangents for the mesh. |
static IBakeInputMeshUvs* Enlighten::IBakeInputMeshUvs::Create
public: IBakeInputMeshUvs * Create()
Create a new IBakeInputMeshTangents object.
virtual Geo::s32 Enlighten::IBakeInputMeshUvs::GetNumUvs
public: Geo::s32 GetNumUvs() const
Get number of UVs.
virtual const Geo::GeoPoint2* Enlighten::IBakeInputMeshUvs::GetUvs
public: const Geo::GeoPoint2 * GetUvs() const
Retrieve the UVs.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
IGeoInputStream & stream,
Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.