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Enlighten API 3.10 Documentation
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  • class Enlighten RefTextureUpdater
  • class Enlighten ReleaseSystemSolutionSpacesInfo
  • class Enlighten RemoveInfo
  • class Enlighten ResampleBounceParameters
  • class Enlighten ResampleTextureParameters
  • class Enlighten Rgba64Linear
  • class Enlighten RgbaCpuTextureSampler
  • class Enlighten RgbmCpuTextureSampler
  • class Enlighten SetLightBankUpdateCounterInfo
  • class Enlighten SetParameterCommand
  • class Enlighten SetProbeSetTransformInfo
  • class Enlighten SetTransparencySamplePositionOffsetInfo
  • class Enlighten SetVisibilityBitsInfo
  • class Enlighten SolveBounceTask
  • class Enlighten SortedLights
  • class Enlighten SourceMeshInstanceMeta
  • class Enlighten SphereVolume
  • class Enlighten Spotlight
  • class Enlighten SpotlightMeta
  • class Enlighten SystemAlbedoData
  • class Enlighten SystemDataBlock
  • class Enlighten SystemDependencies
  • class Enlighten SystemGrouping
  • class Enlighten SystemMeta
  • class Enlighten TaskProcessor
  • class Enlighten TransparencyWorkspace
  • class Enlighten Triangle2D
  • class Enlighten TriggerVolumeTransparencyGeneric
  • class Enlighten UpdateEnvironmentInfo
  • class Enlighten UpdateLightCommandGeneric
  • class Enlighten UpdateLightInfo
  • class Enlighten UpdateLightOptions
  • class Enlighten UpdateManagerLight
  • class Enlighten UpdateManagerProperties
  • class Enlighten UpdateManagerWorkerProperties
  • class Enlighten Vertex2D
  • class Enlighten VisibilityBuffer
  • class Enlighten WorkerFunctionCommand
  • class Enlighten WorkerFunctionParameterCommand
  • class Enlighten WorkerFunctionTwoParametersCommand
  • class Enlighten WorkerFunctorCommand
  • class Enlighten WorkerObjectFunctionCommand
  • class Enlighten WorkerThreadData
  • class Enlighten WorkspaceAllocator
  • class Enlighten XmlWriter
  • namespace Enlighten Errors
  • namespace Enlighten Helpers
  • namespace Enlighten Iff
  • namespace Enlighten InputLightingValidation
  • namespace Enlighten Itt
  • namespace Enlighten OutputTextureState
  • namespace Enlighten UE4
  • namespace Enlighten Version
  • struct Enlighten AllFilter
  • struct Enlighten BakeInputTexture
  • struct Enlighten CachedLightSelector
  • struct Enlighten CachedLightWriter
  • struct Enlighten CanQuickShade
  • struct Enlighten CanQuickShade< LIGHT_TYPE_DIRECTIONAL_LIGHT >
  • struct Enlighten CountLightSizeVisitor
  • struct Enlighten CullCluster
  • struct Enlighten CullClusterGroup
  • struct Enlighten CullingIterator
  • struct Enlighten CullingIterator< LIGHT_TYPE_INVALID, Culler >
  • struct Enlighten CullSystem
  • struct Enlighten eMetaLightingType
  • struct Enlighten ExcludeQuickShadeFilter
  • struct Enlighten ExporterAxes
  • struct Enlighten ExporterMaterial
  • struct Enlighten ExporterMaterialProperties
  • struct Enlighten HashLightVisitor
  • struct Enlighten IndirectionTextureRegions
  • struct Enlighten InstanceDescMinimal
  • struct Enlighten InstanceProperties
  • struct Enlighten LightSelector
  • struct Enlighten LightTypeInfo
  • struct Enlighten LinearColor
  • struct Enlighten NullSurroundingsSampler
  • struct Enlighten OctreeNode
  • struct Enlighten PipelineMaterial
  • struct Enlighten PipelineRadiosityProperties
    Calendars

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/
class Enlighten WorkerFunctorCommand

    This is the documentation for Enlighten.

    class Enlighten WorkerFunctorCommand

    Nov 21, 2019

    template<class Functor>
    class Enlighten::WorkerFunctorCommand

        └>Enlighten::Command

    ===============================

    A command that holds a reference to its movable parameter


    ===============================

    No Ref


    /


    Enqueue function pointer


    / Enqueue function pointer 0 param inline void EnqueueWorkerCommand(IUpdateManager* updateManager, FunctionPointer0::CallbackType callback) { GenericUpdateManagerCommand0 newCommand(callback); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    / Enqueue function pointer 1 param template<typename Param1Type> void EnqueueWorkerCommand(IUpdateManager* updateManager, typename FunctionPointer1<Param1Type>::CallbackType callback, Param1Type input1) { typedef GenericUpdateManagerCommand1< FunctionPointer1<Param1Type> > CommandType; CommandType newCommand(callback, input1); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    / Enqueue function pointer 2 param template<typename Param1Type, typename Param2Type> void EnqueueWorkerCommand(IUpdateManager* updateManager, typename FunctionPointer2<Param1Type, Param2Type>::CallbackType callback, Param1Type input1, Param2Type input2) { typedef GenericUpdateManagerCommand2< FunctionPointer2<Param1Type, Param2Type> > CommandType; CommandType newCommand(callback, input1, input2); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    / Enqueue function pointer 3 param template<typename Param1Type, typename Param2Type, typename Param3Type> void EnqueueWorkerCommand( IUpdateManager* updateManager, typename FunctionPointer3<Param1Type, Param2Type, Param3Type>::CallbackType callback, Param1Type input1, Param2Type input2, Param3Type input3) { typedef GenericUpdateManagerCommand3< FunctionPointer3<Param1Type, Param2Type, Param3Type> > CommandType; CommandType newCommand(callback, input1, input2, input3); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    / Enqueue function pointer 4 param template<typename Param1Type, typename Param2Type, typename Param3Type, typename Param4Type> void EnqueueWorkerCommand( IUpdateManager* updateManager, typename FunctionPointer4<Param1Type, Param2Type, Param3Type, Param4Type>::CallbackType callback, Param1Type input1, Param2Type input2, Param3Type input3, Param4Type input4) { typedef GenericUpdateManagerCommand4< FunctionPointer4<Param1Type, Param2Type, Param3Type, Param4Type> > CommandType; CommandType newCommand(callback, input1, input2, input3, input4); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    / Enqueue function pointer 5 param template<typename Param1Type, typename Param2Type, typename Param3Type, typename Param4Type, typename Param5Type> void EnqueueWorkerCommand( IUpdateManager* updateManager, typename FunctionPointer5<Param1Type, Param2Type, Param3Type, Param4Type, Param5Type>::CallbackType callback, Param1Type input1, Param2Type input2, Param3Type input3, Param4Type input4, Param5Type input5) { typedef GenericUpdateManagerCommand5< FunctionPointer5<Param1Type, Param2Type, Param3Type, Param4Type, Param5Type> > CommandType; CommandType newCommand(callback, input1, input2, input3, input4, input5); EnqueueCommand(updateManager, GeoStd::Move(newCommand)); }

    /**===============================

    Callable object (incl. lambda expressions) worker commands.


    Functions

    Name Description
    Execute(IUpdateManagerWorker *)

    Function called when the command is executed, which will happen on the worker thread if one is running.

    Execute(IUpdateManagerWorker *)

    Function called when the command is executed, which will happen on the worker thread if one is running.

    WorkerFunctorCommand(Functor &&)

    Constructor.

    WorkerFunctorCommand(WorkerFunctorCommand &&)

    Move Constructor.


    virtual void Enlighten::WorkerFunctorCommand< Functor >::Execute


    public: virtual void Execute
    (
        IUpdateManagerWorker * worker
    )


    Function called when the command is executed, which will happen on the worker thread if one is running.


    virtual void Enlighten::Command::Execute


    public: virtual void Execute
    (
        IUpdateManagerWorker * worker
    )


    Function called when the command is executed, which will happen on the worker thread if one is running.


    Enlighten::WorkerFunctorCommand< Functor >::WorkerFunctorCommand


    public: WorkerFunctorCommand
    (
        Functor && functor
    )


    Constructor.


    Enlighten::WorkerFunctorCommand< Functor >::WorkerFunctorCommand


    public: WorkerFunctorCommand
    (
        WorkerFunctorCommand && other
    )


    Move Constructor.

    , multiple selections available,
    {"serverDuration": 9, "requestCorrelationId": "30e8f5b4d74a4f36b094599597260c49"}