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Enlighten API 3.10 Documentation
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  • class Enlighten UpdateLightOptions
  • class Enlighten UpdateManagerLight
  • class Enlighten UpdateManagerProperties
  • class Enlighten UpdateManagerWorkerProperties
  • class Enlighten Vertex2D
  • class Enlighten VisibilityBuffer
  • class Enlighten WorkerFunctionCommand
  • class Enlighten WorkerFunctionParameterCommand
  • class Enlighten WorkerFunctionTwoParametersCommand
  • class Enlighten WorkerFunctorCommand
  • class Enlighten WorkerObjectFunctionCommand
  • class Enlighten WorkerThreadData
  • class Enlighten WorkspaceAllocator
  • class Enlighten XmlWriter
  • namespace Enlighten Errors
  • namespace Enlighten Helpers
  • namespace Enlighten Iff
  • namespace Enlighten InputLightingValidation
  • namespace Enlighten Itt
  • namespace Enlighten OutputTextureState
  • namespace Enlighten UE4
  • namespace Enlighten Version
  • struct Enlighten AllFilter
  • struct Enlighten BakeInputTexture
  • struct Enlighten CachedLightSelector
  • struct Enlighten CachedLightWriter
  • struct Enlighten CanQuickShade
  • struct Enlighten CanQuickShade< LIGHT_TYPE_DIRECTIONAL_LIGHT >
  • struct Enlighten CountLightSizeVisitor
  • struct Enlighten CullCluster
  • struct Enlighten CullClusterGroup
  • struct Enlighten CullingIterator
  • struct Enlighten CullingIterator< LIGHT_TYPE_INVALID, Culler >
  • struct Enlighten CullSystem
  • struct Enlighten eMetaLightingType
  • struct Enlighten ExcludeQuickShadeFilter
  • struct Enlighten ExporterAxes
  • struct Enlighten ExporterMaterial
  • struct Enlighten ExporterMaterialProperties
  • struct Enlighten HashLightVisitor
  • struct Enlighten IndirectionTextureRegions
  • struct Enlighten InstanceDescMinimal
  • struct Enlighten InstanceProperties
  • struct Enlighten LightSelector
  • struct Enlighten LightTypeInfo
  • struct Enlighten LinearColor
  • struct Enlighten NullSurroundingsSampler
  • struct Enlighten OctreeNode
  • struct Enlighten PipelineMaterial
  • struct Enlighten PipelineRadiosityProperties
  • struct Enlighten PipelineWorldAxes
  • struct Enlighten PixelBarycentricWeights
  • struct Enlighten PixelCoord
  • struct Enlighten PointProjectionVertex
  • struct Enlighten PppiClipmapVolumeTextureInfo
  • struct Enlighten PppiConfiguration
  • struct Enlighten PppiDebugInfo
  • struct Enlighten PppiIrradiance
  • struct Enlighten PppiOutputTextureRequirements
  • struct Enlighten PppiOutputWorkspace
  • struct Enlighten PppiShaderParameters
  • struct Enlighten PppiVolumeTextureInfo
  • struct Enlighten PrecisionHint
  • struct Enlighten PrecompMeshIdentifier
  • struct Enlighten PrecomputeCubeMap
  • struct Enlighten PrecomputeProbeSet
  • struct Enlighten PrecomputeSystem
  • struct Enlighten ProbeSample
  • struct Enlighten ProbeSystemHit
  • struct Enlighten QuickShadeOnlyFilter
  • struct Enlighten Rgba32Gamma
  • struct Enlighten SelectAll
  • struct Enlighten SelectCulled
  • struct Enlighten SelectUnculled
  • struct Enlighten SetSystemSolutionSpacesCommand
  • struct Enlighten ShadeFourSamplesOperator
  • struct Enlighten ShadeQuadOperator
  • struct Enlighten SortedLightsOperator
  • struct Enlighten SortedLightsVisibilityIdxWriter
  • struct Enlighten SortedLightsVisitor
  • struct Enlighten SortedLightsVisitor< LIGHT_TYPE_INVALID, Op, LightTypeFilter >
    Calendars

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struct Enlighten IndirectionTextureRegions

    This is the documentation for Enlighten.

    struct Enlighten IndirectionTextureRegions

    Nov 21, 2019

    struct Enlighten::IndirectionTextureRegions

    A set of regions of the indirection texture, one per clipmap level.

    Variables

    Name Description
    const Geo::u32 m_Count = Impl::PppiSettings::g_IndirectionClipmapCount

    The number of clipmap levels.

    VolumeTextureRegion m_Regions[m_Count]

    The region of each clipmap level.

    Functions

    Name Description
    AddRegion(const IndirectionTextureRegions &)

    Expand the region to contain another region.

    IndirectionTextureRegions()

    Constructor.

    Reset()

    Resets all regions to be empty.


    void Enlighten::IndirectionTextureRegions::AddRegion


    public: void AddRegion
    (
        const IndirectionTextureRegions & region
    )


    Expand the region to contain another region.


    Enlighten::IndirectionTextureRegions::IndirectionTextureRegions


    public: IndirectionTextureRegions()


    Constructor.


    void Enlighten::IndirectionTextureRegions::Reset


    public: void Reset()


    Resets all regions to be empty.

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