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Form factor viewer is now available in GeoRadiosity. This shows what clusters contribute to a pixel/probe, and what other pixels/probes are in the same bucket.
Improvements
Added utility function to delete transparency buffers
InitialiseEmissiveBufferFromTexture now supports FP16 input data
The face(s) of a triangle which cast direct light shadows can now be set per material.
The new member function Enlighten::IProbeSetManager::OnAllLoadedProbeSetsArrayChanged() allows probe set managers to note the array of interpolation input sets maintained by the HLRT, enabling additional optimisation opportunities.
Improved validation of the "name" attribute in .scene files.
Integration notes
CodeBuildTool source code is included in the distribution
EffectsBuildTool source code is included in the distribution
Source code in the SDK will now match line numbers in the pdb's of prebuilt libraries/binaries.
Console distributions of the Enlighten SDK now build separately and need to be copied on top of the base distribution
Bug Fixes
Fixed a bug where setting the update manager limiter to values greater than 0 produced incorrect reading of the input lighting buffers
Fixed a bug preventing build errors when including DirectXMath and Enlighten headers in the same translation unit
Implemented missing GeoEvent support for PSVita.
Fixed a crash in IPrecompute::PackGeometry() when providing an input mesh with very large UVs
Fixed a crash in IPrecompPackedGeometry::Load() when running out of memory
Fixed uninitialised data being serialised in WriteDataBlockForInPlace() and related functions.