This is the documentation for Enlighten.
class Enlighten ImporterScene
class Enlighten::ImporterScene
Make it easy to obtain output from the precompute pipeline.
Functions
Name | Description |
|---|---|
Create a runtime object. | |
CreateDynamicMaterialWorkspace(ClusterAlbedoWorkspaceMaterialData *) | Create a runtime object. |
Create a runtime object. | |
Constructor. | |
LoadClusterAlbedoWorkspaceMaterialData(const Geo::GeoFileString &) | Load a precompute object from file. |
Load a precompute object from file. | |
Load a precompute object from file. | |
LoadOctreeProbeSetCore(const Geo::GeoFileString &, Geo::s32) | Load a precompute object from file. |
Load a precompute object from file. | |
LoadPackedGeometry(const Geo::GeoFileString &, const Geo::GeoFileString &) | Load a precompute object from file. |
Load a precompute object from file. | |
Load a precompute object from file. | |
Load a precompute object from file. | |
LoadRadiosityNormalTexture(const Geo::GeoFileString &, Geo::s32) | Load a precompute object from file. |
Load a precompute object from file. | |
Load a precompute object from file. | |
Load a precompute object from file. |
static AlbedoBufferPtr Enlighten::ImporterScene::CreateAlbedoBuffer
public: AlbedoBufferPtr CreateAlbedoBuffer
(
InputWorkspace * inputWorkspace
)
Create a runtime object.
Return a unique pointer which owns the object.
static DynamicMaterialWorkspacePtr Enlighten::ImporterScene::CreateDynamicMaterialWorkspace
public: DynamicMaterialWorkspacePtr CreateDynamicMaterialWorkspace
(
ClusterAlbedoWorkspaceMaterialData * cawMaterialData
)
Create a runtime object.
Return a unique pointer which owns the object.