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Enlighten API 3.10 Documentation
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  • class Enlighten BakedProbeOutputInfo
  • class Enlighten BakeInputLight
  • class Enlighten BakeInputMeshInfo
  • class Enlighten BakeMaterialInfo
  • class Enlighten BaseAlbedoHandler
  • class Enlighten BaseCubeMap
  • class Enlighten BaseDynamicObject
  • class Enlighten BaseEnvironment
  • class Enlighten BaseLightMeta
  • class Enlighten BaseProbeSet
  • class Enlighten BaseSystem
  • class Enlighten BaseSystemSolutionSpace
  • class Enlighten BaseUpdateManager
  • class Enlighten BaseWorker
  • class Enlighten BoundingBox2D
  • class Enlighten BoxSpotlight
  • class Enlighten BoxVolume
  • class Enlighten CallableEnqueueFunctorCommand
  • class Enlighten ClusterAlbedoWorkspaceMaterialData
  • class Enlighten ClusterMaterialComponent
  • class Enlighten ClusterMaterials
  • class Enlighten ClusterProbeBounceSampleData
  • class Enlighten ClusterProbeSample
  • class Enlighten ClusterProbeTransparencySampleData
  • class Enlighten ClusterRange
  • class Enlighten Command
  • class Enlighten ConstLightValueIterator
  • class Enlighten CopyAlbedoBufferInfo
  • class Enlighten CopyBounceBufferInfo
  • class Enlighten CopyEmissiveBufferInfo
  • class Enlighten CopyEmissiveEnvironmentInfo
  • class Enlighten CopyInputLightingBufferInfo
  • class Enlighten CopyProbeOutputInfo
  • class Enlighten CopyRawOutputInfo
  • class Enlighten CopyTransparencyBufferInfo
  • class Enlighten CopyVisibilityBufferInfo
  • class Enlighten CpuAlbedoHandler
  • class Enlighten CpuCubeMap
  • class Enlighten CpuDynamicObject
  • class Enlighten CpuEnvironment
  • class Enlighten CpuSystem
  • class Enlighten CpuSystemSolutionSpace
  • class Enlighten CpuTextureSamplerBase
  • class Enlighten CpuUpdateManager
  • class Enlighten CpuWorker
  • class Enlighten CubeMapDataBlock
  • class Enlighten CubeMapMeta
  • class Enlighten DefaultGeometryTransparencySampler
  • class Enlighten DefaultThreadGroup
  • class Enlighten DirectInputLightingParameters
  • class Enlighten DirectionalLight
  • class Enlighten DirectionalLightMeta
  • class Enlighten Dx9TextureUpdater
  • class Enlighten Dx11TextureUpdater
  • class Enlighten DynamicMaterialWorkspace
  • class Enlighten DynamicObject
  • class Enlighten EnlightenDataBlock
  • class Enlighten EnlightenProfile
  • class Enlighten EnlightenTask
  • class Enlighten EntireProbeSetTask
  • class Enlighten EnvironmentLightMeta
  • class Enlighten ExcludedInstance
  • class Enlighten ExporterCubemap
  • class Enlighten ExporterGeom
  • class Enlighten ExporterGlobalParameters
  • class Enlighten ExporterInstanceParameters
  • class Enlighten ExporterLineWriter
  • class Enlighten ExporterMesh
  • class Enlighten ExporterPaths
  • class Enlighten ExporterProbeRegion
  • class Enlighten ExporterProbeVolume
  • class Enlighten ExporterScene
  • class Enlighten ExporterTransform
  • class Enlighten FitModel
  • class Enlighten FixedTimeLimiter
  • class Enlighten Fp16CpuTextureSampler
  • class Enlighten FrustumLight
  • class Enlighten FunctorCommand
  • class Enlighten GenericColourBuffer
  • class Enlighten GeoClusterNode
  • class Enlighten GeoClusterNodeForest
    Calendars

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/
class Enlighten CpuSystem

    This is the documentation for Enlighten.

    class Enlighten CpuSystem

    Nov 21, 2019

    class Enlighten::CpuSystem

        └>Enlighten::BaseSystem
            └>Geo::IGeoReleasable

    System for the CPU solver.

    Functions

    Name Description
    AllocateAlbedoHandler()

    Allocates an albedo handler.

    AllocateInputLightingBuffers()

    Allocate the InputLightingBuffers for this system.

    AllocatePersistentDataBuffers(bool)

    Allocate the buffers for persistent data (bounce, temporal coherence)

    AllocateProbeBounceWorkspace()

    Allocate the probe bounce buffer.

    AllocateTransparencyBuffers()

    Allocate the transparency buffers.

    CpuSystem(PrecisionHint::Value)

    Constructor.

    DisableUpdatesAndFreeMemory(bool)

    Frees all memory required to update the radiosity, and disables further updates.

    FreeProbeBounceBuffer()

    Free the probe bounce buffer.

    FreeTransparencyBuffer()

    Free any transparency buffers.

    FreezeInputLighting()

    Freeze this systems input lighting.

    GetCpuSystemSolutionSpace()

    Returns the main solution space in this system.

    GetCpuSystemSolutionSpace()

    Returns the main solution space in this system.

    GetCpuSystemSolutionSpace(const Geo::s32)

    Returns a solution space in this system.

    GetCpuSystemSolutionSpace(const Geo::s32)

    Returns a solution space in this system.

    GetInputLightingBuffer()

    Returns the current input lighting buffer.

    GetInputLightingBuffer()

    Returns the current input lighting buffer.

    GetInputLightingList()

    Returns the sorted list of inputlightingbuffers to read from.

    GetLightBankBuffer(Geo::s32)

    Returns the input lighting buffer corresponding to the light bank id, creating a new buffer if necessary.

    GetLightBankBuffers()

    Returns the array of input lighting buffers for the light banks.

    GetNumLightBankBuffers()

    Returns the number of input lighting buffers for the light banks.

    GetTextureUpdateTicks()

    Get the number of ticks spent updating GPU textures.

    GetTransparencyWorkspace()

    Returns the Transparency workspace if Transparency is enabled.

    GetTransparencyWorkspace()

    Returns the Transparency workspace if Transparency is enabled.

    HasAlbedoData()

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    HashLightingInputs(const Enlighten::InputLightingBuffer *)

    Returns a hash of the guids for all the input InputLightingBuffers and the environment.

    HasLightingInputsChanged(Geo::u32)

    Returns true if the input hash matches the stored hash.

    HasWorkerPropertiesChanged(Geo::u32)

    Returns true if the input hash matches the stored hash.

    InitStaticSystem(const Geo::GeoGuid &, InputLightingBuffer *, Geo::s32)

    Initialise input lighting buffers with static data.

    IsBounceProbeSampled()

    Returns true if the system samples bounce from probes rather than the solver output.

    IsStatic()

    Returns true if the system is static.

    IsTransparencySampled()

    Returns true if the system includes additional (optional) transparency data.

    PrepareInputLightingList(const Geo::GeoArray< const InputLightingBuffer * > &, Geo::u32)

    Calculate th InputLightingBuffer list.

    Release()

    Free this object that was created within the Enlighten libraries.

    Release()

    Free this object that was created within the Enlighten libraries.

    RemoveLightBankBuffer(Geo::s32)

    Removes a cached light bank and frees its resources.

    SetAlbedoData(Enlighten::SystemAlbedoData)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetBounceScale(float)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetCustomDirectionalVisibility(void *, Geo::s32)

    Set a custom directional visibility buffer. Will use precomputed directional vis data in srcBuffer is NULL.

    SetDirectionalLightInputScale(float)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetDirectionalVisibility(const Geo::v128 &, Geo::s32)

    Update the directional visibility.

    SetEmissiveEnvironment(Geo::GeoGuid)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetFramesPerUpdate(Geo::s32)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetSystemSolutionSpace(ISystemSolutionSpace *)

    Set a single solution space for this system.

    SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32)

    Set multiple solution spaces for this system.

    SetTemporalCoherenceThreshold(float)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    SetTransparencyEnabled(bool)

    Set whether or not Transparency should be computed in the HLRT.

    SetUpdateCounter(Geo::s32)

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    UpdateFrameCounter()

    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.

    UpdateGpuTexture()

    Update textures using the marked solution buffers.

    UpdateInputLightingHash(Geo::u32)

    Update the stored hash with the given hash value.

    UpdateWorkerPropertiesHash(Geo::u32)

    Update the stored hash with the given hash value.

    Variables

    Name Description
    Enlighten::BounceBuffer * m_BounceBuffer

    Buffer containing bounce per cluster.

    Geo::GeoArray< CpuSystem * > m_Dependencies

    Array of system dependencies in the correct order for passing input lighting buffers to the solve task.

    Enlighten::BounceBuffer * m_EnvOnlyBounceBuffer

    Buffer containing bounce per cluster, but only for the environment.

    InputLightingBuffer * m_InputLightingBuffer

    Current input lighting buffer.

    const InputLightingBuffer ** m_InputLightingList

    Ordered list of input lighting buffers this system reads from.

    Geo::u32 m_InputLightingListHash

    Hash of the input lighting Guids last time the InputLightingList was built.

    PrecisionHint::Value m_InputLightingPrecisionHint

    Hint for precision used for storing input lighting.

    Geo::u32 m_ProbeBounceInterpolationInputChangeId

    The value of counter from the worker, as of the last time this system's probe bounce was updated.

    Enlighten::ProbeBounceWorkspace * m_ProbeBounceWorkspace

    Buffer for storing probe bounce for a system.

    Geo::s64 m_TextureUpdateTicks

    CPU ticks taken to update the texture.

    bool m_TransparencyInterpolantsNeedUpdate

    If true, the transparency interpolants will be recalculated.

    Geo::u32 m_TransparencyInterpolationInputChangeId

    The value of counter from the worker, as of the last time this system's transparency was updated.

    bool m_TransparencyVolumeUpdated

    If true, the transparency workspace will be updated.

    Enlighten::TransparencyWorkspace * m_TransparencyWorkspace

    Enlighten intermediate data allocated and owned by the UpdateManager.

    Geo::GeoArray< bool > m_UseCustomDirectionalVisibility

    Array of boolean values indication if the HLRT should use custom provided visibility or recalculate visibility.


    virtual BaseAlbedoHandler* Enlighten::CpuSystem::AllocateAlbedoHandler


    public: virtual BaseAlbedoHandler * AllocateAlbedoHandler()


    Allocates an albedo handler.


    void Enlighten::CpuSystem::AllocateInputLightingBuffers


    public: void AllocateInputLightingBuffers()


    Allocate the InputLightingBuffers for this system.


    virtual void Enlighten::CpuSystem::AllocatePersistentDataBuffers


    public: virtual void AllocatePersistentDataBuffers
    (
        bool allocateEnvBounceBuffer
    )


    Allocate the buffers for persistent data (bounce, temporal coherence)


    virtual void Enlighten::CpuSystem::AllocateProbeBounceWorkspace


    public: virtual void AllocateProbeBounceWorkspace()


    Allocate the probe bounce buffer.


    virtual void Enlighten::CpuSystem::AllocateTransparencyBuffers


    public: virtual void AllocateTransparencyBuffers()


    Allocate the transparency buffers.


    Enlighten::CpuSystem::CpuSystem


    public: CpuSystem
    (
        PrecisionHint::Value precision
    )


    Constructor.


    virtual void Enlighten::CpuSystem::DisableUpdatesAndFreeMemory


    public: virtual void DisableUpdatesAndFreeMemory
    (
        bool keepInputLightResults
    )


    Frees all memory required to update the radiosity, and disables further updates.

    Can also optionally free the input light memory - in which case other systems and probe sets will not receive light from this system during subsequent radiosity updates.


    virtual void Enlighten::CpuSystem::FreeProbeBounceBuffer


    public: virtual void FreeProbeBounceBuffer()


    Free the probe bounce buffer.


    virtual void Enlighten::CpuSystem::FreeTransparencyBuffer


    public: virtual void FreeTransparencyBuffer()


    Free any transparency buffers.


    void Enlighten::CpuSystem::FreezeInputLighting


    public: void FreezeInputLighting()


    Freeze this systems input lighting.


    CpuSystemSolutionSpace* Enlighten::CpuSystem::GetCpuSystemSolutionSpace


    public: CpuSystemSolutionSpace * GetCpuSystemSolutionSpace()


    Returns the main solution space in this system.


    const CpuSystemSolutionSpace* Enlighten::CpuSystem::GetCpuSystemSolutionSpace


    public: const CpuSystemSolutionSpace * GetCpuSystemSolutionSpace() const


    Returns the main solution space in this system.


    CpuSystemSolutionSpace* Enlighten::CpuSystem::GetCpuSystemSolutionSpace


    public: CpuSystemSolutionSpace * GetCpuSystemSolutionSpace
    (
        const Geo::s32 index
    )


    Returns a solution space in this system.

    Parameters
    index

    The index of the solution space.


    const CpuSystemSolutionSpace* Enlighten::CpuSystem::GetCpuSystemSolutionSpace


    public: const CpuSystemSolutionSpace * GetCpuSystemSolutionSpace
    (
        const Geo::s32 index
    ) const


    Returns a solution space in this system.

    Parameters
    index

    The index of the solution space.


    virtual const InputLightingBuffer* Enlighten::CpuSystem::GetInputLightingBuffer


    public: virtual const InputLightingBuffer * GetInputLightingBuffer() const


    Returns the current input lighting buffer.


    virtual InputLightingBuffer* Enlighten::CpuSystem::GetInputLightingBuffer


    public: virtual InputLightingBuffer * GetInputLightingBuffer()


    Returns the current input lighting buffer.


    const InputLightingBuffer** Enlighten::CpuSystem::GetInputLightingList


    public: const InputLightingBuffer ** GetInputLightingList() const


    Returns the sorted list of inputlightingbuffers to read from.


    IncidentLightingBuffer* Enlighten::CpuSystem::GetLightBankBuffer


    public: IncidentLightingBuffer * GetLightBankBuffer
    (
        Geo::s32 lightBankId
    )


    Returns the input lighting buffer corresponding to the light bank id, creating a new buffer if necessary.


    virtual IncidentLightingBuffer** Enlighten::CpuSystem::GetLightBankBuffers


    public: virtual IncidentLightingBuffer ** GetLightBankBuffers()


    Returns the array of input lighting buffers for the light banks.


    Geo::s32 Enlighten::CpuSystem::GetNumLightBankBuffers


    public: Geo::s32 GetNumLightBankBuffers()


    Returns the number of input lighting buffers for the light banks.


    virtual Geo::s64 Enlighten::CpuSystem::GetTextureUpdateTicks


    public: virtual Geo::s64 GetTextureUpdateTicks() const


    Get the number of ticks spent updating GPU textures.


    const Enlighten::TransparencyWorkspace* Enlighten::CpuSystem::GetTransparencyWorkspace


    public: const Enlighten::TransparencyWorkspace * GetTransparencyWorkspace() const


    Returns the Transparency workspace if Transparency is enabled.

    Otherwise return NULL.


    Enlighten::TransparencyWorkspace* Enlighten::CpuSystem::GetTransparencyWorkspace


    public: Enlighten::TransparencyWorkspace * GetTransparencyWorkspace()


    Returns the Transparency workspace if Transparency is enabled.

    Otherwise return NULL.


    bool Enlighten::BaseSystem::HasAlbedoData


    public: bool HasAlbedoData()


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    Geo::u32 Enlighten::CpuSystem::HashLightingInputs


    public: Geo::u32 HashLightingInputs
    (
        const Enlighten::InputLightingBuffer * environment
    )


    Returns a hash of the guids for all the input InputLightingBuffers and the environment.


    bool Enlighten::CpuSystem::HasLightingInputsChanged


    public: bool HasLightingInputsChanged
    (
        Geo::u32 inputLightingHash
    ) const


    Returns true if the input hash matches the stored hash.


    bool Enlighten::CpuSystem::HasWorkerPropertiesChanged


    public: bool HasWorkerPropertiesChanged
    (
        Geo::u32 workerPropertiesHash
    ) const


    Returns true if the input hash matches the stored hash.


    virtual void Enlighten::CpuSystem::InitStaticSystem


    public: virtual void InitStaticSystem
    (
        const Geo::GeoGuid & guid,
        InputLightingBuffer * inputLightingBuffer,
        Geo::s32 lightChannels
    )


    Initialise input lighting buffers with static data.


    bool Enlighten::CpuSystem::IsBounceProbeSampled


    public: bool IsBounceProbeSampled() const


    Returns true if the system samples bounce from probes rather than the solver output.


    virtual bool Enlighten::CpuSystem::IsStatic


    public: virtual bool IsStatic()


    Returns true if the system is static.


    bool Enlighten::CpuSystem::IsTransparencySampled


    public: bool IsTransparencySampled() const


    Returns true if the system includes additional (optional) transparency data.


    void Enlighten::CpuSystem::PrepareInputLightingList


    public: void PrepareInputLightingList
    (
        const Geo::GeoArray< const InputLightingBuffer * > & list,
        Geo::u32 hash
    )


    Calculate th InputLightingBuffer list.


    virtual void Geo::IGeoReleasable::Release


    public: void Release()


    Free this object that was created within the Enlighten libraries.

    Expect this to behave in a similar way to calling 'delete(this)'


    virtual void Enlighten::BaseSystem::Release


    protected: virtual void Release()


    Free this object that was created within the Enlighten libraries.

    Expect this to behave in a similar way to calling 'delete(this)'


    virtual void Enlighten::CpuSystem::RemoveLightBankBuffer


    public: virtual void RemoveLightBankBuffer
    (
        Geo::s32 lightBankId
    )


    Removes a cached light bank and frees its resources.


    virtual void Enlighten::BaseSystem::SetAlbedoData


    public: virtual void SetAlbedoData
    (
        Enlighten::SystemAlbedoData albedoData
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::BaseSystem::SetBounceScale


    public: void SetBounceScale
    (
        float s
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::CpuSystem::SetCustomDirectionalVisibility


    public: void SetCustomDirectionalVisibility
    (
        void * srcBuffer,
        Geo::s32 lightIndex
    )


    Set a custom directional visibility buffer. Will use precomputed directional vis data in srcBuffer is NULL.


    void Enlighten::BaseSystem::SetDirectionalLightInputScale


    public: void SetDirectionalLightInputScale
    (
        float s
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    virtual void Enlighten::CpuSystem::SetDirectionalVisibility


    public: virtual void SetDirectionalVisibility
    (
        const Geo::v128 & visibility,
        Geo::s32 lightIndex
    )


    Update the directional visibility.


    void Enlighten::BaseSystem::SetEmissiveEnvironment


    public: void SetEmissiveEnvironment
    (
        Geo::GeoGuid id
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::BaseSystem::SetFramesPerUpdate


    public: void SetFramesPerUpdate
    (
        Geo::s32 f
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::BaseSystem::SetSystemSolutionSpace


    public: void SetSystemSolutionSpace
    (
        ISystemSolutionSpace * solutionSpace
    )


    Set a single solution space for this system.


    void Enlighten::BaseSystem::SetSystemSolutionSpaces


    public: void SetSystemSolutionSpaces
    (
        ISystemSolutionSpace *const * solutionSpaces,
        const Geo::s32 solutionSpacesCount,
        const Geo::s32 indexForBounceResampling
    )


    Set multiple solution spaces for this system.

    The order of the elements in the input array is NOT preserved.

    Parameters
    solutionSpaces

    An array of solution spaces with different output pixel sizes.

    solutionSpacesCount

    Number of solution spaces in the array.

    indexForBounceResampling

    The index for the solution space to use for bounce resampling. Should be the index of the solution space with the smallest output pixel size.


    void Enlighten::BaseSystem::SetTemporalCoherenceThreshold


    public: void SetTemporalCoherenceThreshold
    (
        float t
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::BaseSystem::SetTransparencyEnabled


    public: void SetTransparencyEnabled
    (
        bool enabled
    )


    Set whether or not Transparency should be computed in the HLRT.


    virtual void Enlighten::BaseSystem::SetUpdateCounter


    public: virtual void SetUpdateCounter
    (
        Geo::s32 c
    )


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    void Enlighten::BaseSystem::UpdateFrameCounter


    public: void UpdateFrameCounter()


    Property-setting functions which can be enqueued with EnqueueSetObjectParameter.


    virtual void Enlighten::CpuSystem::UpdateGpuTexture


    public: virtual void UpdateGpuTexture()


    Update textures using the marked solution buffers.


    void Enlighten::CpuSystem::UpdateInputLightingHash


    public: void UpdateInputLightingHash
    (
        Geo::u32 inputLightingHash
    )


    Update the stored hash with the given hash value.


    void Enlighten::CpuSystem::UpdateWorkerPropertiesHash


    public: void UpdateWorkerPropertiesHash
    (
        Geo::u32 workerPropertiesHash
    )


    Update the stored hash with the given hash value.

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