This is the documentation for Enlighten.
A solution space for a system.
| Name | Description |
|---|---|
| GetOutputTexture(OutputTextureType, bool) | Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures. |
| GetRadiosityCore() | Get the RadSystemCore object which this solution space represents. |
| IsReadyForRendering(OutputTextureType) | Returns true if the texture has been solved at least once and is ready for rendering. |
| NonCopyable(NonCopyable &&) | Defaulted to allow move. |
| operator=(NonCopyable &&) | Defaulted to allow move. |
| Release() | Free this object that was created within the Enlighten libraries. |
public: IGpuTexture * GetOutputTexture
(
OutputTextureType textureType,
bool forceGet
) const
Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures.
public: const RadSystemCore * GetRadiosityCore() const
Get the RadSystemCore object which this solution space represents.
public: bool IsReadyForRendering
(
OutputTextureType textureType
) const
Returns true if the texture has been solved at least once and is ready for rendering.
public: NonCopyable
(
NonCopyable &&
)
Defaulted to allow move.
public: NonCopyable & operator=
(
NonCopyable &&
)
Defaulted to allow move.
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'