struct Enlighten UE4 UnrealFalloffModel

This is the documentation for Enlighten.

struct Enlighten UE4 UnrealFalloffModel

struct Enlighten::UE4::UnrealFalloffModel

Default Unreal radial falloff model.

Classes

Name

Description

Variables

Name

Description

Name

Description

const InputLightFalloffTable * FalloffTable

Use a regular falloff table for this to avoid the expensive pow.

const eLightType LightType = LIGHT_TYPE_UE4_UNREALFALLOFF

Light type.

Functions

Name

Description

Name

Description

IsLineLight(const UE4InputLight< UnrealFalloffModel > &)

Is the given light a line-light?

UnrealFalloffModel()

Constructor.



static bool Enlighten::UE4::UnrealFalloffModel::IsLineLight


public: bool IsLineLight
(
    const UE4InputLight< UnrealFalloffModel > & light
)


Is the given light a line-light?



Enlighten::UE4::UnrealFalloffModel::UnrealFalloffModel


public: UnrealFalloffModel()


Constructor.