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Enlighten API 3.10 Documentation
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  • class Enlighten IPrecompCubeMapCore
  • class Enlighten IPrecompDepthCubeMap
  • class Enlighten IPrecompGeneratedSystems
  • class Enlighten IPrecompInputCubeMap
  • class Enlighten IPrecompInputGeometry
  • class Enlighten IPrecompInputItemDependencies
  • class Enlighten IPrecompInputMesh
  • class Enlighten IPrecompInputProbeOctree
  • class Enlighten IPrecompInputProbeRegion
  • class Enlighten IPrecompInputProbeSet
  • class Enlighten IPrecompInputSystem
  • class Enlighten IPrecompMeshValidation
  • class Enlighten IPrecompOutputCubeMap
  • class Enlighten IPrecompOutputProbeOctree
  • class Enlighten IPrecompOutputProbeSet
  • class Enlighten IPrecompPackedGeometry
  • class Enlighten IPrecompPackedInstance
  • class Enlighten IPrecompPackedSystem
  • class Enlighten IPrecompProbeSetBuildParameters
  • class Enlighten IPrecompProbeSetRadiosity
  • class Enlighten IPrecompRadiosityNormalTexture
  • class Enlighten IPrecompSystemClustering
  • class Enlighten IPrecompSystemCompressedLightTransport
  • class Enlighten IPrecompSystemDependencies
  • class Enlighten IPrecompSystemDuster
  • class Enlighten IPrecompSystemLightTransport
  • class Enlighten IPrecompSystemPreClustering
  • class Enlighten IPrecompSystemRadiosity
  • class Enlighten IPrecompSystemsDependencies
  • class Enlighten IPrecompute
  • class Enlighten IPrecomputeLoaderCubeMap
  • class Enlighten IPrecomputeLoaderGeometry
  • class Enlighten IPrecomputeLoaderProbeSet
  • class Enlighten IPrecomputeLoaderSystem
  • class Enlighten IPrecompVolumeQuery
  • class Enlighten IProbeSetManager
  • class Enlighten IrradianceOutputDesc
  • class Enlighten ISystemSolutionSpace
  • class Enlighten IThreadGroup
  • class Enlighten IUpdateManager
  • class Enlighten IUpdateManagerWorker
  • class Enlighten IViewVolumeIntersector
  • class Enlighten LightMethodSelector
  • class Enlighten LightTransportPixel
  • class Enlighten LightValue64
  • class Enlighten LightValueIterator
  • class Enlighten Line2D
  • class Enlighten LongRunningProcess
  • class Enlighten LrbCpuTextureSampler
  • class Enlighten MaterialAlbedoSampler
  • class Enlighten MaterialComponentBuffer
  • class Enlighten MaterialEmissiveSampler
  • class Enlighten MaterialGuids
  • class Enlighten MaterialSampler
  • class Enlighten MaterialTransparencySampler
  • class Enlighten MergeGeometry
  • class Enlighten MergeGeometryCache
  • class Enlighten MergeMap
  • class Enlighten MergeProcessParams
  • class Enlighten MergeStats
  • class Enlighten MergeTriGroupParams
  • class Enlighten MetaBlock
  • class Enlighten MetaBlockBuilder
  • class Enlighten MultithreadCpuUpdateManager
  • class Enlighten MultithreadCpuWorker
  • class Enlighten MultithreadCpuWorkerCommon
  • class Enlighten NullGeometryTransparencySampler
  • class Enlighten NullMaterialEmissiveSampler
  • class Enlighten NullMaterialTransparencySampler
  • class Enlighten NullSampler
  • class Enlighten OctreeBuilder
  • class Enlighten OctreeSearchResult
  • class Enlighten OutputOctreeBuilder
  • class Enlighten PackedDusterPoint
  • class Enlighten PipelineCubemap
  • class Enlighten PipelineError
  • class Enlighten PipelineExcludedInstance
  • class Enlighten PipelineGeom
  • class Enlighten PipelineGeometryProperties
  • class Enlighten PipelineGlobalParameters
  • class Enlighten PipelineInstanceParameters
    Calendars

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class Enlighten IUpdateManagerWorker

    This is the documentation for Enlighten.

    class Enlighten IUpdateManagerWorker

    Nov 21, 2019

    class Enlighten::IUpdateManagerWorker

    Interface of the update manager worker.

    Apart from the Find functions, which are used by worker functions (commands), these are the functions which can be enqueued by the main update manager thread. Custom commands can also be enqueued and run on the worker thread - see Command.h for details.

    Functions

    Name Description
    AddCubeMap(BaseCubeMap *const &)

    Add a cube map to the worker.

    AddDynamicObject(BaseDynamicObject *const &)

    Add a dynamic object to the worker.

    AddProbeSet(BaseProbeSet *const &)

    Add a probe set to the worker.

    AddSystem(BaseSystem *const &)

    Add a system to the worker, and allocate any required auxiliary resources.

    ClearCubeMapVolumeTransparency(Geo::GeoGuid const &)

    Clears the cube map volume transparency.

    ClearSystemVolumeTransparency(Geo::GeoGuid const &)

    Clears the system volume transparency.

    CopyAlbedoBuffer(CopyAlbedoBufferInfo const &)

    Allocate and make a copy of an albedo buffer.

    CopyBounceBuffer(CopyBounceBufferInfo const &)

    Allocate and make a copy of an emissive buffer.

    CopyEmissiveBuffer(CopyEmissiveBufferInfo const &)

    Allocate and make a copy of an emissive buffer.

    CopyEmissiveEnvironment(CopyEmissiveEnvironmentInfo const &)

    Allocate and make a copy of an emissive environment.

    CopyGeometryTransparencyBuffer(CopyTransparencyBufferInfo const &)

    Allocate and make a copy of a geoemtry transparency buffer.

    CopyInputLightingBuffer(CopyInputLightingBufferInfo const &)

    Allocate and make a copy of an input lighting buffer.

    CopyMaterialTransparencyBuffer(CopyTransparencyBufferInfo const &)

    Allocate and make a copy of a material transparency buffer.

    CopyProbeOutput(CopyProbeOutputInfo const &)

    Allocate and make a copy of Enlighten probe set output.

    CopyRawOutput(CopyRawOutputInfo const &)

    Allocate and make a copy of raw Enlighten texture output.

    CopyVisibilityBuffer(CopyVisibilityBufferInfo const &)

    Allocate and make a copy of a visibility data block.

    ExcludesEnvironmentInPrimaryBounce()

    Returns the value of the worker property m_ExcludeEnvrionmentInPrimaryBounce.

    GetLightMethodSelector()

    Gets the light method selector.

    GetSizeOfProbeInputWorkspaceMemory()

    Get the total size of probe set output workspaces.

    GetSizeOfProbeOutputWorkspaceMemory()

    Get the total size of probe set input workspaces.

    GetSizeOfWorkingMemory()

    Get the size of the working memory required for solving.

    IsUpdateLimited()

    Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?

    ProbeSetManagerSetMaxWeightForProbeSet(Geo::GeoGuid const &, float)

    Set max interpolation weight for a given probe set.

    ReadInputLightingBuffer(ReadInputLightingBufferInfo const &)

    These functions are provided for debugging/visualisation purposes.

    ReleaseSystemSolutionSpaces(ReleaseSystemSolutionSpacesInfo const &)

    Release the solution spaces.

    RemoveAllLights()

    Remove all lights.

    RemoveCubeMap(RemoveInfo const &)

    Remove a cube map from the worker (either completely or partially)

    RemoveDynamicObject(RemoveInfo const &)

    Remove a dynamic object from the worker.

    RemoveEmissiveEnvironment(Geo::GeoGuid const &)

    Remove the environment with the given id.

    RemoveLight(Geo::GeoGuid const &)

    Remove the light with the given id.

    RemoveLightBank(Geo::s32 const &)

    Remove a light bank.

    RemoveProbeSet(RemoveInfo const &)

    Remove a probe set from the worker (either completely or partially)

    RemoveSystem(RemoveInfo const &)

    Remove a system from the worker (either completely or partially)

    RemoveSystemSolutionSpaces(Geo::GeoGuid const &)

    Removes the solution spaces from the system. This function will not release the solution spaces.

    SetAllUpdateCounters(Geo::s32 const &)

    Set all system and probe update counters to count.

    SetDoFullSolveNextFrame()

    Disable temporal coherence so a full solve is performed next frame.

    SetDoIndirectInputLightingNextFrame(Geo::GeoGuid const &)

    Sets a flag to run indirect input lighting on the next frame.

    SetLightBankUpdateCounter(SetLightBankUpdateCounterInfo const &)

    Set a light bank update counter.

    SetProbeSetManager(IProbeSetManager *const &)

    Set a probe set manager.

    SetProbeSetTransform(SetProbeSetTransformInfo const &)

    Set a probe set world-to-local-space transform.

    SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32)

    Set the solution spaces used by a system.

    SetTransparencySamplePositionOffset(SetTransparencySamplePositionOffsetInfo const &)

    Sets the transparency sample position offset.

    SetVisibilityBits(SetVisibilityBitsInfo const &)

    Sets the visibility block for a (system, light) pair.

    SetWorkerProperties(UpdateManagerWorkerProperties const &)

    Set the worker global state.

    TriggerTransparencyVolume(const Enlighten::BoxVolume &)

    Triggers a transparency volume.

    TriggerTransparencyVolume(const Enlighten::SphereVolume &)

    Triggers a transparency volume.

    UpdateEmissiveEnvironment(UpdateEnvironmentInfo const &)

    Update (or add) the environment with the given id.

    UpdateLight(UpdateLightInfo const &)

    Update (or add) the light with the given id.

    UpdateRadiosity()

    The main radiosity update function.


    virtual void Enlighten::IUpdateManagerWorker::AddCubeMap


    public: void AddCubeMap
    (
        BaseCubeMap *const & cubeMap
    )


    Add a cube map to the worker.


    virtual void Enlighten::IUpdateManagerWorker::AddDynamicObject


    public: void AddDynamicObject
    (
        BaseDynamicObject *const & dynamicObject
    )


    Add a dynamic object to the worker.


    virtual void Enlighten::IUpdateManagerWorker::AddProbeSet


    public: void AddProbeSet
    (
        BaseProbeSet *const & probeSet
    )


    Add a probe set to the worker.


    virtual void Enlighten::IUpdateManagerWorker::AddSystem


    public: void AddSystem
    (
        BaseSystem *const & system
    )


    Add a system to the worker, and allocate any required auxiliary resources.


    virtual void Enlighten::IUpdateManagerWorker::ClearCubeMapVolumeTransparency


    public: void ClearCubeMapVolumeTransparency
    (
        Geo::GeoGuid const & cubeMapId
    )


    Clears the cube map volume transparency.


    virtual void Enlighten::IUpdateManagerWorker::ClearSystemVolumeTransparency


    public: void ClearSystemVolumeTransparency
    (
        Geo::GeoGuid const & systemId
    )


    Clears the system volume transparency.


    virtual void Enlighten::IUpdateManagerWorker::CopyAlbedoBuffer


    public: void CopyAlbedoBuffer
    (
        CopyAlbedoBufferInfo const & copyInfo
    )


    Allocate and make a copy of an albedo buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyBounceBuffer


    public: void CopyBounceBuffer
    (
        CopyBounceBufferInfo const & copyInfo
    )


    Allocate and make a copy of an emissive buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyEmissiveBuffer


    public: void CopyEmissiveBuffer
    (
        CopyEmissiveBufferInfo const & copyInfo
    )


    Allocate and make a copy of an emissive buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyEmissiveEnvironment


    public: void CopyEmissiveEnvironment
    (
        CopyEmissiveEnvironmentInfo const & copyEnvironmentInfo
    )


    Allocate and make a copy of an emissive environment.


    virtual void Enlighten::IUpdateManagerWorker::CopyGeometryTransparencyBuffer


    public: void CopyGeometryTransparencyBuffer
    (
        CopyTransparencyBufferInfo const & copyInfo
    )


    Allocate and make a copy of a geoemtry transparency buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyInputLightingBuffer


    public: void CopyInputLightingBuffer
    (
        CopyInputLightingBufferInfo const & copyInputLightingBufferInfo
    )


    Allocate and make a copy of an input lighting buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyMaterialTransparencyBuffer


    public: void CopyMaterialTransparencyBuffer
    (
        CopyTransparencyBufferInfo const & copyInfo
    )


    Allocate and make a copy of a material transparency buffer.


    virtual void Enlighten::IUpdateManagerWorker::CopyProbeOutput


    public: void CopyProbeOutput
    (
        CopyProbeOutputInfo const & copyProbeOutputInfo
    )


    Allocate and make a copy of Enlighten probe set output.


    virtual void Enlighten::IUpdateManagerWorker::CopyRawOutput


    public: void CopyRawOutput
    (
        CopyRawOutputInfo const & copyRawOutputInfo
    )


    Allocate and make a copy of raw Enlighten texture output.


    virtual void Enlighten::IUpdateManagerWorker::CopyVisibilityBuffer


    public: void CopyVisibilityBuffer
    (
        CopyVisibilityBufferInfo const & copyVisibilityBufferInfo
    )


    Allocate and make a copy of a visibility data block.


    virtual bool Enlighten::IUpdateManagerWorker::ExcludesEnvironmentInPrimaryBounce


    public: bool ExcludesEnvironmentInPrimaryBounce() const


    Returns the value of the worker property m_ExcludeEnvrionmentInPrimaryBounce.


    virtual LightMethodSelector* Enlighten::IUpdateManagerWorker::GetLightMethodSelector


    public: LightMethodSelector * GetLightMethodSelector()


    Gets the light method selector.


    virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfProbeInputWorkspaceMemory


    public: Geo::u32 GetSizeOfProbeInputWorkspaceMemory() const


    Get the total size of probe set output workspaces.


    virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfProbeOutputWorkspaceMemory


    public: Geo::u32 GetSizeOfProbeOutputWorkspaceMemory() const


    Get the total size of probe set input workspaces.


    virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfWorkingMemory


    public: Geo::u32 GetSizeOfWorkingMemory() const


    Get the size of the working memory required for solving.


    virtual bool Enlighten::IUpdateManagerWorker::IsUpdateLimited


    public: bool IsUpdateLimited() const


    Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?


    virtual void Enlighten::IUpdateManagerWorker::ProbeSetManagerSetMaxWeightForProbeSet


    public: void ProbeSetManagerSetMaxWeightForProbeSet
    (
        Geo::GeoGuid const & probeSetGuid,
        float maxWeight
    )


    Set max interpolation weight for a given probe set.


    virtual void Enlighten::IUpdateManagerWorker::ReadInputLightingBuffer


    public: void ReadInputLightingBuffer
    (
        ReadInputLightingBufferInfo const & parameters
    )


    These functions are provided for debugging/visualisation purposes.

    Read back the contents of an input lighting buffer.


    virtual void Enlighten::IUpdateManagerWorker::ReleaseSystemSolutionSpaces


    public: void ReleaseSystemSolutionSpaces
    (
        ReleaseSystemSolutionSpacesInfo const & releaseInfo
    )


    Release the solution spaces.


    virtual void Enlighten::IUpdateManagerWorker::RemoveAllLights


    public: void RemoveAllLights()


    Remove all lights.


    virtual void Enlighten::IUpdateManagerWorker::RemoveCubeMap


    public: void RemoveCubeMap
    (
        RemoveInfo const & removeInfo
    )


    Remove a cube map from the worker (either completely or partially)


    virtual void Enlighten::IUpdateManagerWorker::RemoveDynamicObject


    public: void RemoveDynamicObject
    (
        RemoveInfo const & removeInfo
    )


    Remove a dynamic object from the worker.


    virtual void Enlighten::IUpdateManagerWorker::RemoveEmissiveEnvironment


    public: void RemoveEmissiveEnvironment
    (
        Geo::GeoGuid const & environmentId
    )


    Remove the environment with the given id.


    virtual void Enlighten::IUpdateManagerWorker::RemoveLight


    public: void RemoveLight
    (
        Geo::GeoGuid const & lightId
    )


    Remove the light with the given id.


    virtual void Enlighten::IUpdateManagerWorker::RemoveLightBank


    public: void RemoveLightBank
    (
        Geo::s32 const & bankId
    )


    Remove a light bank.


    virtual void Enlighten::IUpdateManagerWorker::RemoveProbeSet


    public: void RemoveProbeSet
    (
        RemoveInfo const & removeInfo
    )


    Remove a probe set from the worker (either completely or partially)


    virtual void Enlighten::IUpdateManagerWorker::RemoveSystem


    public: void RemoveSystem
    (
        RemoveInfo const & removeInfo
    )


    Remove a system from the worker (either completely or partially)


    virtual void Enlighten::IUpdateManagerWorker::RemoveSystemSolutionSpaces


    public: void RemoveSystemSolutionSpaces
    (
        Geo::GeoGuid const & systemId
    )


    Removes the solution spaces from the system. This function will not release the solution spaces.


    virtual void Enlighten::IUpdateManagerWorker::SetAllUpdateCounters


    public: void SetAllUpdateCounters
    (
        Geo::s32 const & count
    )


    Set all system and probe update counters to count.


    virtual void Enlighten::IUpdateManagerWorker::SetDoFullSolveNextFrame


    public: void SetDoFullSolveNextFrame()


    Disable temporal coherence so a full solve is performed next frame.


    virtual void Enlighten::IUpdateManagerWorker::SetDoIndirectInputLightingNextFrame


    public: void SetDoIndirectInputLightingNextFrame
    (
        Geo::GeoGuid const & systemId
    )


    Sets a flag to run indirect input lighting on the next frame.


    virtual void Enlighten::IUpdateManagerWorker::SetLightBankUpdateCounter


    public: void SetLightBankUpdateCounter
    (
        SetLightBankUpdateCounterInfo const & updateCounterInfo
    )


    Set a light bank update counter.


    virtual void Enlighten::IUpdateManagerWorker::SetProbeSetManager


    public: void SetProbeSetManager
    (
        IProbeSetManager *const & probeSetManager
    )


    Set a probe set manager.


    virtual void Enlighten::IUpdateManagerWorker::SetProbeSetTransform


    public: void SetProbeSetTransform
    (
        SetProbeSetTransformInfo const & probeSetTransformInfo
    )


    Set a probe set world-to-local-space transform.


    virtual void Enlighten::IUpdateManagerWorker::SetSystemSolutionSpaces


    public: void SetSystemSolutionSpaces
    (
        ISystemSolutionSpace *const * solutionSpaces,
        const Geo::s32 solutionSpacesCount,
        const Geo::s32 indexForBounceResampling
    )


    Set the solution spaces used by a system.

    Note that a system with a matching guid needs to already be added to the worker. This will only set the solution spaces if they all belong to the same system.

    Parameters
    solutionSpaces

    Raw array of ISystemSolutionSpace pointers

    solutionSpacesCount

    Number of elements in the solutionSpaces array.

    indexForBounceResampling

    The index for the solution space to use for bounce resampling. Should be the index of the solution space with the smallest output pixel size.


    virtual void Enlighten::IUpdateManagerWorker::SetTransparencySamplePositionOffset


    public: void SetTransparencySamplePositionOffset
    (
        SetTransparencySamplePositionOffsetInfo const & offsetInfo
    )


    Sets the transparency sample position offset.


    virtual void Enlighten::IUpdateManagerWorker::SetVisibilityBits


    public: void SetVisibilityBits
    (
        SetVisibilityBitsInfo const & visibilityBitsInfo
    )


    Sets the visibility block for a (system, light) pair.


    virtual void Enlighten::IUpdateManagerWorker::SetWorkerProperties


    public: void SetWorkerProperties
    (
        UpdateManagerWorkerProperties const & properties
    )


    Set the worker global state.


    virtual void Enlighten::IUpdateManagerWorker::TriggerTransparencyVolume


    public: void TriggerTransparencyVolume
    (
        const Enlighten::BoxVolume & volume
    )


    Triggers a transparency volume.


    virtual void Enlighten::IUpdateManagerWorker::TriggerTransparencyVolume


    public: void TriggerTransparencyVolume
    (
        const Enlighten::SphereVolume & volume
    )


    Triggers a transparency volume.


    virtual void Enlighten::IUpdateManagerWorker::UpdateEmissiveEnvironment


    public: void UpdateEmissiveEnvironment
    (
        UpdateEnvironmentInfo const & updateEnvironmentInfo
    )


    Update (or add) the environment with the given id.


    virtual void Enlighten::IUpdateManagerWorker::UpdateLight


    public: void UpdateLight
    (
        UpdateLightInfo const & updateLightInfo
    )


    Update (or add) the light with the given id.


    virtual void Enlighten::IUpdateManagerWorker::UpdateRadiosity


    public: void UpdateRadiosity()


    The main radiosity update function.

    , multiple selections available,
    {"serverDuration": 9, "requestCorrelationId": "1b9c72d260fd485bbe9c5ae2ef36b55e"}