IGpuTexture is the main interface used by the HLRT to keep track of output textures.
It is a wrapper around the IGpuTextureUpdater interface to allow users the option to derive classes from this interface without having to supply the full texture updater implementation. (This is what the GeoViewer and GeoRadiosity applications do.)
Name | Description |
---|---|
GetUpdater() | Gets the underlying updater interface. |
NonCopyable(NonCopyable &&) | Defaulted to allow move. |
operator=(NonCopyable &&) | Defaulted to allow move. |
Release() | Free this object that was created within the Enlighten libraries. |
public: IGpuTextureUpdater * GetUpdater()
Gets the underlying updater interface.
public: NonCopyable
(
NonCopyable &&
)
Defaulted to allow move.
public: NonCopyable & operator=
(
NonCopyable &&
)
Defaulted to allow move.
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'