The Task object that the user creates to wrap an activity.
Name | Description |
---|---|
~Task() | Destructor; when it fires it stops the timer (if not already done by another Task) |
Task(GeoTimer &, const GeoSymbolString &, bool) | Construct a new Task. |
public: ~Task()
Destructor; when it fires it stops the timer (if not already done by another Task)
public: Task
(
GeoTimer & timer,
const GeoSymbolString & name,
bool subtask
)
Construct a new Task.
timer | The timer that this task should be added to |
|
name | The name of this task (does not have to be unique) |
|
subtask | Should this task add itself as a child or replace current task? |