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To change the active radiosity simulation in game mode, make all of the current independently precomputed set of levels invisible, call ResetEnlightenRuntime and then make all of the next independently precomputed set of levels visible.
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This release includes precompiled libraries for the Nintendo Switch 2. If you change the Nintendo SDK version used by UE5, rebuild the Enlighten libraries from source.
Important changes
Enlighten now automatically prevents seams in the indirect lighting when a boundary between terrain meshes lies on a steep slope.
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